I've decided to challenge myself with modelling a Nintendo 64 console including controller and cartridge.
Although topology is rather bad (didn't know how to model certain elements in other way than boolean), I must say that I'm quite happy with the final result.
The greatest diffuculty was to model the controller itself. Catching the essence of it took me almost 3 sessions (couple of hours).
Everything modelled & textured in Blender. Photoshop was used to re-create some of the elements that I couldn't easily find in depths of the internet (i.e. sticker at the back of console - Mario with screw driver). Footage was finally edited in After Effects.
Still images rendered in Cycles, video footages - Eevee.